EU Video Games Law
The Book<BR>The video game industry has long been the world's largest and fastest-growing media sector. As it continues to evolve and increase in complexity, the demand for sound legal guidance grows accordingly.<BR>This book explores the legal issues that arise at every stage of a video game's lifecycle in a practical and solution-oriented way, taking into account commercial and economic conditions. It serves as a comprehensive guide to both current and emerging legal challenges in the video game industry. As a concise and accessible handbook, it serves as a valuable guide to both current and emerging legal challenges in the video game industry, covering key topics such as:- Business models and finance- Platform obligations- Data protection- Consumer protection<BR>The Advantages at a Glance- Comprehensive scope- Written by industry experts<BR>The Target Group<BR>For lawyers and practitioners involved in the video game industry at every level, competition authorities, consumer organisations, data protection authorities, finance institutions.
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