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Informations sur le produit "Human-Computer Interaction in Game Development with Python"

Deepen your understanding of human-computer interaction (HCI) in game development and learn how to develop video games that grab players and don't let them go. This book explores HCI design in computer games to maximize collaborative and interactive functions. You'll first gain a basic introduction to fundamental concepts and practices of HCI before diving into the fundamental concepts of game interface design and technology. You'll learn how to design a gaming interface through practical examples using Python. This is followed by a brief look at how HCI can offer immersive gaming experiences for players and a review of key elements such as interface, usability, user-centered design, and user interface in terms of efficacy. You will also learn how to implement usability aspects in gaming interfaces with examples using Python. Additionally, the book discusses major challenges that game publishers and developers face, and how they can be resolved using HCI techniques. The question of playability is reviewed throughout the game production process. After working through this book's practical examples, you'll have the knowledge required to begin developing compelling, can't-put-the-controller down games of your own. What You'll LearnMaster HCI tools and methodologies Understand the concept of HCI strategies in the game development cycleDevelop a game in Python using the HCI approachUtilize gamification techniques in Human-Computer InteractionGrasp concepts of usability, user experience and user-centered design processes and their application Who This Book Is ForProgrammers, engineers, and students interested in creating and implementing computer games using HCI technologies. Prior experience with game development is recommended.

Sous-titre
Design and Develop a Game Interface Using HCI Technologies and Techniques

H | L | P | g
235 mm | 155 mm | 19 mm | 517 gr

Année de publication
2022

Classification d'âge
0

Édition
Taschenbuch

Éditeur
Apress

ISBN-10
1484281810

ISBN-13
9781484281819

Auteur
George, Joseph Thachil; George, Meghna Joseph

Langue
Englisch

Nombre de Pages
340

Thèmes
Spieleentwicklung und -programmierung, Programmier- und Skriptsprachen, allgemein

Personne responsable selon l'art. 16 GPSR
Springer Nature Customer Service Center GmbH, Europaplatz 3, 69115, Heidelberg, DE, ProductSafety@springernature.com

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